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AI × Music • Creative ML • HCI • Cognitive Science

Building AI tools and programs for music & interaction

Cognitive Science (AI & HCI) @ UCSC • Electronic Music Minor. I focus on AI in music: generative audio, intelligent interfaces for creators, and experiments connecting ML with how humans hear, feel, and make sound.

Generative Audio Music Information Retrieval HCI for Creators Audio Perception

Looking for internships/research in AI + music tech, creative ML, and HCI.

AI chip illustration
Music notes and staff
Hands playing piano keys

Featured AI in Music Work

A few directions I’m building toward: intelligent composition tools, MIR analysis, and creator-first interfaces.

Ableton Live interface screenshot

AI-Assisted Sound Design Workflow

Prototyping creator-first tools that suggest patches, timbres, or transformations based on musical intent— designed for fast iteration inside a DAW workflow.

Generative Ableton HCI
Music notes visual

Music Similarity & Structure (MIR)

Building representations for rhythm, harmony, and texture to compare songs or sections—aimed at retrieval, recommendation, and creative exploration.

MIR Embeddings Audio
Hands playing piano

Perception-Informed Audio UI

Designing interfaces that match how people hear change—mapping controls to perceptual dimensions like brightness, roughness, and spatial width.

HCI Perception UX
AI chip visual

Generative Audio Experiments

Exploring sequence models and conditioning signals for controllable musical output—focusing on human-meaningful controls rather than “black box” generation.

Generative Control Audio ML

What I’m aiming to build

Tools that make music creation more expressive, accessible, and intelligent—where the interface and the model feel like a single instrument.

Creator-first AI

Models that respect artistic intent—fast control, editable outputs, and transparent iteration loops.

HCIUXCreative ML

Music understanding

Representation learning for rhythm, harmony, and texture—useful for retrieval, analysis, and new interfaces.

MIREmbeddingsAnalysis

Sound as interaction

Mapping controls to perception, not just parameters—so interfaces behave like instruments, not menus.

PerceptionAudioDesign
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